Wanted to open a discussion for utility style multichamber ocarinas. The three that I know of are from Zin, Zilei and whatever company the Coda EDC is from.
The main similarities is that all three have a range of 2 octaves in the first two chambers (with change), with each chamber playing one octave. The increased number of holes in the second chamber leads me to believe that accidentals would have a more intuitive breath cut to them as compared to accidentals on the second chamber of a V-style double. I think the sound quality would also be improved as it foregoes holes for some fingers, meaning less holes per chamber and thus a more uniform timbre/volume/breath curve. The main downside I can think of is that going from the low note in the second chamber to the high note in the first requires the left hand fingers to be lifted which might cause some additional unwanted noise when switching, although there's a possibility that practice could mitigate said issue.
Here are the features that I've observed that are different between the three:
Zilei: Can have a third chamber which is more similar to a typical third chamber on a V-style multi, with capability to overblow allowing for a range of 3 octaves (plus some from subholes). The right hand also uses different holes between chambers, but the fingers on the left hand simultaneously cover two holes. Does not have a hole for the right thumb nor the left pinky, which allows for those fingers to be permanently on the ocarina to facilitate chamber switches.
Video of the Zilei:
Zin: Not too sure as even their website doesn't have a listing, only pictures. I'm assuming it doesn't have both thumbholes, but not having to cover two holes makes it more intuitive for a person coming from single ocarinas to play. Also foregoes the left pinky hole. The main downside I think is going up in a scale from one chamber to the other means all fingers having to go back down, as opposed to only the left hand on the Zilei (as the right hand can be "prepped").
Video of the Zin:
Coda EDC: Has a hole for every finger, with the hole on the top face of the ocarina being split into two. As both thumbholes are present (with one being used to play accidentals), I'd assume that clamping on the ocarina might be the primary chamber switching ergonomic (as the ocarina is an inline). Has the same downside as the Zin.
Video of the Coda EDC:
Would love to have people share their experiences and thoughts with these ocarinas. Why do you think they aren't played as much as typical multis?